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NAVYFIELD2

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stepping over dollars to pick up dimes

2/17/2016 6:30:30 AM
Avatar wrieth321

No matter how polished or enticing the end game content becomes, new players won't stay if they can't get past the entrance.

re: growth  -  food for thought, currently a brand new noob can easily go till t 5-6 before EVER EVER killing or besting their first enemy(be it NPC or live).   Now I ask, does that sound user friendly?  

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